Whatever pays.
Run deliveries, take criminal contracts, and trade anything from legitimate freight to obscure contraband. Make a living inside the law, or find the gaps in it.
Find your own route through an infinite, living universe. Chase a dangerous payday, or take it slow: explore, do science aboard your ship, or make a living drilling for the mineral riches hidden beneath a planet’s surface.
That 1984 feeling. Your ship, your wits, no hand-holding.
A whole universe of possibilities.
From the crowded streets of Earth to a silent moon in an unnamed system. Follow work, follow a signal, or keep flying until familiar space is far behind.
Walk across every planet. Explore cities that cover entire worlds, enter any building, and find work, trouble, or a place to stay. Beyond inhabited space, build wherever you choose.
NPCs have their own lives and routines. People live somewhere, work somewhere, and leave traces. The world carries on when you leave.
Twenty ships. Walkable interiors. Recruit a crew, manage their skills and morale, and make room for the people who keep your ship running.
Combine modules and ship grades to shape a platform around the way you play. A favourite hull can stay relevant deep into the late game, with a vast range of possible builds.
Explore the ship catalogue ↗Get out of the pilot's seat. Walk your ship, look after your crew, and make a home between systems.
A clean cargo manifest or an unregistered hold. A contract, a distress call, a door you shouldn't open. Your next move is yours.
Run deliveries, take criminal contracts, and trade anything from legitimate freight to obscure contraband. Make a living inside the law, or find the gaps in it.
Take the fight beyond ship combat. Board vessels, fight through interiors, and turn another crew's journey into your opportunity.
Hunt targets on foot or in space. Follow leads into remote settlements, through city streets, or across systems. A name is only the beginning.
Deploy with marines on procedural combat patrols. Clear bunkers, hold defensive positions, or take sniper assignments against reactive AI that responds as the fight unfolds.
Work with scientific systems and molecular modification. Research materials, develop compounds, and sell what you create. Knowledge can become a livelihood.
Make hacking your trade. Work through digital defences and turn technical skill into access, information, and another way to earn your passage.
Prospect with probes, assess mineral potential, and drill through distinct geological strata. Loose regolith, fractured bedrock, crystalline layers, ice, liquids, and gas each change what lies ahead.
Balance rotational speed, pressure, ballast, and magnetisation as the ground changes. Read mineral signals, manage heat, and respond to jams, slipping, fouling, and strain. The work is in understanding the deposit and keeping the drill alive long enough to reach it.
Join organised expeditions aboard long-range carriers. Head into distant space together, encounter mysterious aliens, and find out how far familiar rules extend.
Or live aboard your own ship. Take the next jump. See what's there.